8/16/2023 0 Comments Crash bandicoot speedrun timer![]() Dark Souls: The first game in the series is a popular choice due to its interconnected world and challenging gameplay.The Dark Souls trilogy provides a rich playground for speedrunners, each game offering its unique challenges: Popular Dark Souls Games for Speedrunning In the world of Dark Souls, this means navigating through merciless enemies, challenging bosses, and perilous environments with exceptional skill and efficiency. But for now, I’m holding out hope that this one example is simply that, because the rest of what I’ve seen is worth all the wumpa fruit in the world for Crash fans.Speedrunning is the gaming discipline of completing a video game or a part of it as quickly as possible. However, with several playable characters in Crash Bandicoot 4, it may be that only the levels starring the titular hero truly recapture the magic. Maybe I shouldn’t worry though, as Coco’s missions have historically been great. It’s just one example, but I worry these non-Crash missions may take away from the game’s wonderful pacing. The problem, it seems, is these would-be sideshows will remain front and center. Without a double jump and with several abilities altered and remapped, it feels like the hidden levels seen in platformers of old that didn’t quite fit in with the main game. I say almost because the last level in my play of the demo, starring a playable Neo Cortex, alters some mechanics for the worse. Crash Bandicoot 4 epitomizes that almost perfectly thus far. This cadence is important, and even in something weirder like Crash Bandicoot: Warped, where tiger-riding and underwater levels sprinkled in some wacky new mechanics regularly, a level never outlived its welcome. They still demand well-timed maneuvers, and they still don’t take more than a second to figure out. If I didn’t know any better, I’d think the series’s original creators had made these levels and these mechanics. Narrow levels carried players down the right path at all times, and every enemy encounter or platforming challenge felt instantly intuitive to resolve, save for the occasional surprise death trap. It’s a game that always knew its limits, and those limits became strengths in the next two sequels that followed. The original Crash Bandicoot had some depth perception issues, but this seems more like a flaw of the tech at the time, not poor design. This is doing too much, and it’s something the original games never suffered from. In games like Mind Over Mutant, levels were much too wide and progression came with an almost RPG-like element where players would build new skills on top of foundational skills. A good Crash platformer will feel like a tight, exhilarating speedrun when played well, and this is a facet later sequels lost sight of. ![]() The Crash Bandicoot 4 demo consists of three levels, and two of them completely capture the magic of the originals by setting smart limitations and playing to the series’s strengths. Fortunately, Crash Bandicoot 4: It’s About Time from developer Toys for Bob seems poised to become the first high-quality new game in the platformer franchise since that original trilogy. The character’s popularity waned as the 2000s progressed though, so you’d be forgiven if you thought Activision’s recent remakes of the original three Crash games plus Crash Team Racing are all there is to the series. ![]() The manic mascot became the face of the brand in the ‘90s, even famously taunting other platform holders from their parking lots in TV ads. We rightfully think of Crash Bandicoot as a PlayStation icon.
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